We’ll have to start with theory. You need to understand the anatomy of mobile applications at a basic level, as well as plan the basic functionality of the program.
What is a mobile app?
A mobile application is a program that runs on tablet PCs and smartphones. With the help of programs, the owner of the device solves practical tasks: connects to the Internet, publishes photos in social networks, edits text or images, destroys virtual orcs, listens to music.
The application consists of a front- and back-end. Front-end are the components of the program that the client interacts with. The back-end, or server part, is the components that the developer interacts with. Relatively speaking, the front-end is located on the user’s device, and the back-end is on the personal or rented server of the program owner.
Smartphone and tablet users download apps from developer sites or from stores. The most famous stores are Google Play and the App Store. The audience considers the apps from the stores to be safe, as moderators check the programs before publishing.
How to convert theoretical knowledge about the anatomy of mobile applications into practical actions? When choosing a constructor, pay attention to two positions. First: the service must provide application hosting. Second: the selected resource should provide the ability to manage the application and publish it in Google Play, App Store and other popular stores.